Category: External Software


The Open Source Virtual Reality (OSVR) initiative, together with the RenderManager module from Sensics, enable immersive head-mounted or through-the-window interaction with 3D geometry.  The system runs on Windows, MacOSX, Linux, and Android and supports rendering in Direct3D, OpenGL, and GLES (including pre-emptive direct-mode rendering on hardware that supports it). These tools were used in constructing […]


The Virtual Reality Peripheral Network (VRPN) was developed at UNC Chapel Hill by Russ Taylor and has been widely adopted in industry and academia, receiving contributions from scores of developers and device manufacturers. This cross-platform, multi-device interface forms the basis for device interaction in OSVR.

Loading model files into OpenGL

There is a library for “asset import” with a BSD-style license that has a Github repository at (there is a fork of the repository on the ReliaSolve site at where we put bug fixes and improvements prior to sending pull requests). The library builds using CMake.  The Release version builds out of the box on Windows […]