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The Open Source Virtual Reality (OSVR) initiative, together with the RenderManager module from Sensics, enable immersive head-mounted or through-the-window interaction with 3D geometry. The system runs on Windows, MacOSX, Linux, and Android and supports rendering in Direct3D, OpenGL, and GLES (including pre-emptive direct-mode rendering on hardware that supports it). These tools were used in constructing […]